TO MAKE MATTERS WORSE

Frank Ritchie
Game Trailer.mp4
  • What was the idiom that inspired your work?
  • What did you learn about the medium/software that you used?
  • Write a short description (like an artist’s statement) of your project.
  • How did you work through challenges?

The idiom that inspired my work was "To make matters worse." I learned in Unity that coding is easier than it looks, but has a lot of challenges. My game is about this cube wandering around when he gets himself in trouble with a evil cube god, but in the end he outwits the god. I worked through the challenges with calming music and rethinking my steps. Here is the trailer and the link to my game. Please watch the simple tutorial for more information. Hope you enjoy my game! 

LINK TO GAME: https://simmer.io/@Gobbler/to-make-matters-worse